Merhaba arkadaşler ben Nurullah bugun sizlere popüler hotellerde olan bir sistemi verecegim umarım sizlere faydalı olmuşumdur. Bu sistem güzel bir sistemdir yakında Hapishane Sisteminide sizler için verecegim ! merak içinde kalmayasınız !
ÖĞRETICI:
HabboHotel / GameClients / GameClient.cs adresine gidin !
Ara:
- kod:
welcome_message
Bu 2 satırdan sonra (bu iki satır, istemci yeni yüklendiğinde çalıştırılacak olandan sonra), welcome_message ile iki satır görünecektir:
- kod:
- if(GetHabbo().Rank > 2){if (GetHabbo().Rank == 3){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Embaixador do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 4){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Jornalista do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 5){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Moderador do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 6){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Moderador Superior do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 7){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Administrador do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 8){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Programador do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}if (GetHabbo().Rank == 9){string figure = this.GetHabbo().Look;PlusEnvironment.GetGame().GetClientManager().SendMessage(new RoomNotificationComposer("fig/"+ figure, 3, "O Dono do Hotel, " + GetHabbo().Username + " Entrou no Hotel!", ""));}}
Aslında, temelde sadece, ama şimdi PlusEMU'nuzun tamamlanamaması için olabilecek bazı hataları çözelim!
Hadi oraya gidelim:
Sınıf Hatası Çalışmıyor:
GameClient.cs'in tüm kitaplıklarınızı (USINGS belgesinin başındaki USING, satır 1) şununla değiştirin:
- kod:
- using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks;using Plus.Net;using Plus.Core;using Plus.Communication.Packets.Incoming;using Plus.HabboHotel.Rooms;using Plus.HabboHotel.Users;using Plus.Communication.Interfaces;using Plus.HabboHotel.Users.UserDataManagement;using Plus.Communication.Packets.Outgoing.Rooms.Session;using ConnectionManager;using Plus.Communication.Packets.Outgoing.Sound;using Plus.Communication.Packets.Outgoing.Rooms.Chat;using Plus.Communication.Packets.Outgoing.Rooms.Notifications;using Plus.Communication.Packets.Outgoing.Handshake;using Plus.Communication.Packets.Outgoing.Navigator;using Plus.Communication.Packets.Outgoing.Moderation;using Plus.Communication.Packets.Outgoing.Inventory.AvatarEffects;using Plus.Communication.Packets.Outgoing.Inventory.Achievements;using Plus.Communication.Encryption.Crypto.Prng;using Plus.HabboHotel.Users.Messenger.FriendBar;using Plus.Communication.Packets.Outgoing.BuildersClub;using Plus.HabboHotel.Moderation;using Plus.Database.Interfaces;using Plus.Utilities;using Plus.HabboHotel.Achievements;using Plus.HabboHotel.Subscriptions;using Plus.HabboHotel.Permissions;using Plus.HabboHotel.Pathfinding;using Plus.Communication.Packets.Outgoing.Notifications;using Plus.Communication.Packets.Outgoing.Rooms.Session;using Plus.Communication.Packets.Outgoing.Campaigns;using Plus.Communication.Packets.Outgoing.Inventory.Purse;
Kredi:
Habbocuyum Devs

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